Most of my recent efforts have been concentrated on getting my collection of painted stuff based up for games I actually, or plan to, play. Warzone Resurrection has been an exception to this (and I still have plenty for it on my workbench). The following models are not an exception. These units were originally assembled for Mantic’s Kings of War, and, as I’m moving all of my mass-battle fantasy efforts over to Hail Caesar, there’s a lot of rebasing to do.
The Human army is still without a name and fluff. I’ve been gaming with these figures for over two years now and still haven’t done anything about that. That’ll need to change. I’ll also have to stat up units to fit with the rules, and cost them with points values. (Eventually.)
The two human units here are small units as per the rules and I might paint up the necessary figures to make these units to standard size. I only need to buiild and paint nine, but as I’m concentrating on rebasing for now, all that can wait.
Arquebusiers of the Grail Regiment. Models by Citadel.
Detail of the Great Grail Regiment standard. Flag is by Zvesda (I think) and the miniatures are by Citadel.
The Swords Company of the Great Grail Regiment. Flag is by Zvesda (I think) and the miniatures are by Citadel.
I’ve also completed an Ogre Auxiliary Regiment, the first of maybe no more, depending on funds. It’s only called the Ogre Auxiliary Regiment for the benefit of the humans in the army, as their name in Ogrish is unpronouncable…
I’m also planning to use the rather ungainly cannon-wielding versions of these guys as artillery units (instead of missile units), with human crews for loading, etc with the ogre acting as a walking gun carriage. This will need some rules tweaks, but I think it’s worth it for the eye candy that will result. It’s a fantasy army after all, and if ogres were available this kind of walking artillery carriage might actually have happened. Maybe. 😉
Those soon. Until then, here’s the Ogre Auxilary Regiment in all its glory:
Ogre Auxiliaries. Models by Citadel.
First flag detail. I’ve gone with a martial black and white theme for ogre flags, with detailed images of death like skulls, skeletons and hourglasses along with a fantasy script to convey the straightforward, but warrior-like and intelligent creatures that ogres are in this setting.
Second flag detail.
It’s been a busy little gap since my last post. I would have been posting more regularly but things have not been conducive to blog posting. Oh well. Catch up mode activated.
I’ve been tinkering away with the Hail Caesar and Hail Caesar Fantasy projects since last post, and it’s all looking very good. I don’t have any fantasy stuff to show you yet (still have bases to do) but I have finished a unit of Spartans to show off. These were painted by Nuemonic and were (as he would agree) fairly quickly done, but I think with a bit of touching up here and there and a rebase to our 36-figure standard unit size they’ve come up very well indeed! There are going to be some gigantonormous armies ahead.
Phalanx side on
I’ve also had a chance to make my Holy Roman Empire army (IV/13c) for DBA playable and it saw its first action on Saturday. Two victories in one day, though mostly due to things coming down to the wire and a favourable die roll in both cases. A good start to a new army. I’ll post a gallery of this army as soon as I get the wagons done, something I think will complete the collection. It’s a big army with big units and the wagons simply must get done! 😉
And yes, it does contain those knights from the main blog header image(!) In that photo they were based for Warhammer Ancients, a very long time ago – the photo was always one of my favourites. I’ve since painted a few more to get the numbers needed for DBA, and rebased where necessary. Very happy with the result!
Knights face off with the enemy…
Crossbow and cannon await targets
Psiloi tangle on my left flank
My experience with this army so far: about as different to the EIR as one could get. Being a shooty army (the list I used contained four crossbow and a cannon) the army tended to break up into little firebases all over the place rather than staying cohesive, with PIPs being allocated out of preference to the melee units. I still don’t have a good feel for the army yet; that’ll come in time.
And I’ve suddenly had a craziness for the game Warzone Resurrection, by Prodos Games. It appeared in our FLGS on Saturday (well, that’s when I saw it) and I am now painting a 1000 point force all at once, and I’m planning on it being ready by next weekend. Hold onto your hats! More soon.
Not much going on in the finished stuff department, though I am working on some new fantasy units that I’ll be posting as soon as they’re complete. Until then, I’ve been finishing odd stuff here and there, like my newly painted friend Maximus:
I’ve decided to try and get the Farrow faction done in between other projects, and they’re a lot of fun to put together so why not? On another note, I found one of my old Hail Caesar Roman generals intact and un-rebased from some years ago. So I guess I have one Hail Caesar Roman unit done. Well, sort of.
Just a-waiting on the new bases… Gotta go, the painting desk is a-callin’…