The Hochfahrt City Militia

I’ve been away from this place for (quite) a while, lots going on, nothing to see here, move along…

Righto. Kicking off again I present the Hochfahrt City Militia. One of my first “divisions” of KoM troops, most of this group of units dates back to when I first started playing the game in its earliest 12 page long edition. So there are no new models in this post. However I thought it good to show what I’m doing as far as army building is concerned in KoW – building divisions rather than just units. With the plan to eventually play at 10,000 points and beyond, I wanted more character to the armies than simply “5 regiments of shieldwall infantry, check, two troops of…”. How dull that would be!

image

Hochfahrt lies on the main road between the Royal Capital and the Duchy of Bläther to the West. It’s an important rest stop and trading post for traffic along the mountain road and is well known for its somewhat dubious night life…

Captain Hans Gretel has served in his King’s army since the tender age of 14, when he was a mere drummer in his father’s infantry regiment. He now leads two regiments of his own, as well as some irregular soldiery from the sometimes strangely populated  country villages found near Hochfahrt itself.

Despite his humble origins, he has risen through the ranks and is a decorated war hero of the city. He feels he is lucky because he’s not dead yet. Honestly, have these city burghers seen what has to be fought out there? Probably not...

“Little Boaster”

“Little Boaster is a light gun traditionally meant to closely support infantry formations on the attack. In reality, most commanders have simply added her and her crew to the rest of the army’s artillery train where she is used to bombard enemy positions before the battle proper is joined. A waste of resources, in my opinion…”

– Lord Genereux of Aschenpotz

I’ve finished a second artillery piece for my Kings of War Kingdoms of Men army. To be honest, this one was finished years ago. I’ve simply rebased it onto a 50mm wide base to better fit with the new rules.

“Little Boaster” is a citadel miniature of some vintage, which has a more ‘historical’ appearance than the rest of the army’s artillery (I’ll be using a large number of the so-called “Great Cannon” which have muzzles the size of WW2 battleship guns). I love the look of it. It is unfortunate that there are no special rules for light artillery in the army list, but hey, more cannon when I need ’em…

Kings of the Rings, and Things…

Big battle fantasy has always been an interest of mine. Not big battle in the fluff of a game, but free-wheeling fantasy as I see it. I like to use fantasy as an outlet for creativity rather than a recreation of someone else’s fixed universe.

In other words, I like to paint up whatever fantasy models I like, how I like.

To scratch this particular itch in the past I’ve indulged in various game systems, most recently Kings of War. I had decided to drop Kings of War and move on to using Hail Caesar (or Hail Sauron, if you swing that way), but I feel that as Hail Caesar (along with its brothers Pike and Shotte and Black Powder) have already taken over my historical gaming, sticking with a purely fantasy oriented ruleset like Kings of War would be more sensible. Besides, that would mean less rebasing.

Nobody likes rebasing, right?

So… I’ve had a new army standard bearer for my Kingdoms of Men army ready for ages, but he’s been sitting on the shelf waiting for a rules decision. Now that I’ve made it, here he is:

This model is from Gamezone Miniatures, and I like it a lot. Beats the foot ASB I was using – his metal banner kept dragging him over onto his face during games…

Next up I’ve finished basing and ‘flagging’ a regiment of Easterlings. These are GW models from the Lord of the Rings range. Who knows, I might yet break with tradition and build some armies for their setting (I have enough models). If I need extra reinforcements for my generic armies they can do double duty… These were painted by Nuemonic.

I was tempted to give them generic ‘evil’ flags and not worry about their LoTR background story, instead of the ‘proper’ Easterling ones that I ended up using. I may still take that route later on with later units, but I haven’t had a chance to think about that much. I do prefer my fantasy settings to be generic… And non-restrictive…